Gamification

thumb

Gamification

Client: US based renowned automobile company.

  • Project Highlights:
  • ■ Trainer will create the Quiz games every week.
  • ■ user ranking will be there and user will get rewards.
  • ■ Employee Upscaling System and Time Tracker.
  • ■ Bar Code Generation.

Accomplishment

The purpose of the Gamification is to provide constructive learning and testing of subject knowledge. It allows individual users to measure his/her knowledge about a particular topic which has been chosen by the trainer.Users will play quiz games and based on accuracy & time taken, he will earn points. For each month, in every department based on accumulated points, user ranking will be there and user will get rewards.